Your games live here. Hit + Make Game to build one, Publish to share it to Discover for everyone.
Reached the goal.
Games built by everyone on YourWorld. Jump in and play any of them.
Draw a full character in the guides: head, body, arms and legs. It becomes your 3D Roblox-style player (yourworld.pages.dev on the back). Miss a part and it won't let you use it.
v1 publishes to this device + your Discover feed. Global publish (anyone, anywhere) lands in v2 with accounts.
Publishing makes this game's name, description, thumbnail and your nickname visible to everyone on YourWorld. By publishing you agree to our Terms and Privacy Policy.
Coming in v2. Global voice chat (WebRTC) ships with the social layer — talk live with everyone in a world. The button's here so the UI's ready; the live mic wiring is the next phase.
You're building as a guest. Grab a free username to save your games to you, keep your name on them, and keep building better next time.
By saving your progress you agree to our Terms and Privacy Policy. You must be 13+ to use YourWorld.
Last updated September 24, 2026. By building, playing, publishing, or chatting on YourWorld, you agree to this and the Privacy Policy tab.
YourWorld lets you describe a game in words and AI builds a 3D world for you, which you can then edit by hand, play, and publish to Discover for other people to play. There's no sign-up — you're a guest with a nickname you pick yourself.
YourWorld is for ages 13+. If you're under 18, check with a parent or guardian before using it. We don't collect an email or birthdate to verify this — it's on you (and your parents) to follow this rule.
World A.I builds and edits your game using AI language models (we automatically fall back between a few different providers, plus a non-AI builder if none of them are available, so building keeps working). AI can misread your prompt, build something broken, buggy, laggy, or just weird. Nothing it builds is guaranteed to work, be balanced, or be appropriate — check it yourself before you publish it for others.
Don't impersonate a real person, use slurs or harassment, or put anyone's personal information in your nickname, chat messages, or a game's name/description. Global chat, in-game chat, and in-game voice are all public to whoever else is in that room — nothing you type or say there is reviewed by a person before anyone sees it. Never share passwords, real addresses, phone numbers, financial details, or anyone's personal information in chat, voice, or a game you publish — anyone in the room can see or hear it, including strangers.
When you publish a game, its name, description, your chosen nickname, a thumbnail, and the built world itself become visible to everyone who opens YourWorld — indefinitely, until it's removed. Only publish what you're okay with the whole internet seeing. Saving a part to "My Inventory" also automatically shares it to the public Community toolbox for every other player to use — it isn't just kept for you.
No illegal content, harassment, hate speech, sexual content, doxxing, malware, cheating the multiplayer system, spamming chat, scraping the site, or impersonating someone else. We can remove any published game, part, or chat access — without notice — if it breaks these rules.
You keep credit for the games and parts you make. By publishing, you give YourWorld a license to host, display, and let other players play or remix it inside YourWorld. You're responsible for what you publish. If something published infringes your copyright or breaks these rules, contact us below and we'll review it and remove it if it does.
YourWorld is provided "as is," with no guarantee it'll be up, bug-free, or that your drafts or published games won't ever be lost. Local drafts live in your browser's storage — clearing it or switching devices loses them. Published games live on shared storage and are generally kept, but nothing here is promised forever.
To the fullest extent the law allows, we're not liable for any damages or losses from using YourWorld, including lost game data or anything another player builds, publishes, or says. If something you build, publish, or say causes a claim against us, you agree to cover it (indemnify and hold us harmless), to the extent the law allows.
We can update these Terms anytime; using YourWorld afterward means you accept the new version. We can also limit or remove access at our discretion. If a court finds one part of these Terms unenforceable, the rest still applies. Disagreements that can't be worked out directly are settled by individual binding arbitration (no class actions) under the law of the site owner's home state, except either side can use small-claims court where it applies.
Questions, a takedown request, or something to report: neilsgupta@outlook.com.
Last updated September 24, 2026. There's no account, no email, and no password on YourWorld — here's exactly what's kept, and where.
Your nickname and avatar look (colors, shape, optional hand-drawn character), your saved game drafts, your personal parts inventory, your theme/UI preferences, and a random device ID used to identify you in multiplayer — all of this lives in your browser's local storage. We never see it unless you publish it or send it over chat/voice.
Publishing a game stores its name, description, your chosen nickname, a thumbnail image, and the built world data in our shared storage (Cloudflare KV) — visible to anyone who opens Discover. Saving a part to your inventory also stores it the same way in the public Community toolbox.
What you type to World A.I, plus your current game's data, is sent to whichever AI provider we're using at that moment (we automatically use a mix of hosted AI services as fallbacks, so building keeps working if one is down) to generate or edit your game. If none are available, a built-in generator builds something without AI. We don't control what those providers do with a request beyond generating your game.
Global chat, in-game chat, and multiplayer movement are relayed live over a WebSocket connection (through the site's own real-time relay, shared with the site owner's other multiplayer games) so people in the same room see it in real time. We don't currently keep a permanent saved log of chat messages. In-game voice audio goes directly between players' devices (WebRTC) — our servers only help players find each other, never the audio itself.
No email, no password, no real name, no payment info, no location, no cookies, no analytics or tracking pixel.
Since there's no account, we can't look you up — but you can delete a draft yourself from "My games" anytime, and you can ask us to take down a specific published game or community part (send the link). Once removed from Discover it stops being shown, though anyone who already saw or copied it may still have their own copy.
YourWorld is meant for ages 13+. We don't knowingly collect personal information from anyone under 13 — there's no account or contact info collected from anyone, of any age.
We take reasonable steps to keep things safe, but no method of storage or transmission online is 100% secure. We can update this policy anytime; the "last updated" date above will change when we do.
Privacy questions or a takedown request: neilsgupta@outlook.com.